Soo much for Kolt and his mind-ripping shenanigans…
I think Sigvaldi would LOVE that this is a thing though, especially if someone figures out a way to turn the ‘plauged’ into normal humans again.
No more eternal torment YAY!!!
I think the more pressing issue is the fact that Iggy is in a room with a Punch Clock Villain, Hidden Agenda Villain and a Superpowered Mook. It’s a recipe for a lot of hurt… =/
Well, maybe Santris decides to watch…
He kinda can counter Azgrut if he’s smart about the metal control.
And last but strangely no longer the least anymore, Jericho is probably the biggest issue, but I question his teamwork capabilities.
…
So this goes poorly if all three work together as a team.
I feel like it would not be unexpected for Santris to work well with anyone, and worse yet I bet he could defend himself from most of what Iggy could throw at him.
Azgrut can be held down but I imagine that to demand much attention, probably moreso than what Iggy could afford to spare, so he has to watch for the Scorpion…
Jericho’s probably going to be the villian that Fixed it, so to speak, for being, what I presume to be relatively untrained, and not at all used to working with others because his previous powerset was super-hazardous. He fought alone out of necessity, not by choice…
Why is Jericho the least-trained?
His powers previously demanded he get hit and then go ‘Bwahahaha, make me bleed and I will melt you!’ That in turn, means less defensive training, and probably also lowered the need to actually know how to fight.
Azgrut, was the Prince of a militant nation, and in death was to build weapons of war. He probably could handle himself in a fight before, much less afterwards.
And Santris, frankly I don’t think anyone would be surprised if he turned out to be over 500 years old or something else insane. I easily see him being old enough to have seen empires rise and fall, and perhaps observe the course of history and the ways it can change it’s flow…
And the scary part is even if he isn’t somehow immortal or long-lived, I feel certain he has been there and done that for…Quite a great deal of things…
On the flipside…The bad guys might not have a reason to stay here.
The pumps now need much manpower and resources they don’t really have anymore I think, and the time required would need a miracle to recieve.
The Wrights seem to have mostly vacated the premises, if not outright died/ran away.
So the villians might soon clear out instead of pasting our earth mage. Assuming he doesn’t manage to draw enough of their ire in time before the Thal’nasia hammer falls upon Ebon Creek…
Soo much for Kolt and his mind-ripping shenanigans…
I think Sigvaldi would LOVE that this is a thing though, especially if someone figures out a way to turn the ‘plauged’ into normal humans again.
No more eternal torment YAY!!!
I think the more pressing issue is the fact that Iggy is in a room with a Punch Clock Villain, Hidden Agenda Villain and a Superpowered Mook. It’s a recipe for a lot of hurt… =/
Well, maybe Santris decides to watch…
He kinda can counter Azgrut if he’s smart about the metal control.
And last but strangely no longer the least anymore, Jericho is probably the biggest issue, but I question his teamwork capabilities.
…
So this goes poorly if all three work together as a team.
I feel like it would not be unexpected for Santris to work well with anyone, and worse yet I bet he could defend himself from most of what Iggy could throw at him.
Azgrut can be held down but I imagine that to demand much attention, probably moreso than what Iggy could afford to spare, so he has to watch for the Scorpion…
Jericho’s probably going to be the villian that Fixed it, so to speak, for being, what I presume to be relatively untrained, and not at all used to working with others because his previous powerset was super-hazardous. He fought alone out of necessity, not by choice…
Why is Jericho the least-trained?
His powers previously demanded he get hit and then go ‘Bwahahaha, make me bleed and I will melt you!’ That in turn, means less defensive training, and probably also lowered the need to actually know how to fight.
Azgrut, was the Prince of a militant nation, and in death was to build weapons of war. He probably could handle himself in a fight before, much less afterwards.
And Santris, frankly I don’t think anyone would be surprised if he turned out to be over 500 years old or something else insane. I easily see him being old enough to have seen empires rise and fall, and perhaps observe the course of history and the ways it can change it’s flow…
And the scary part is even if he isn’t somehow immortal or long-lived, I feel certain he has been there and done that for…Quite a great deal of things…
On the flipside…The bad guys might not have a reason to stay here.
The pumps now need much manpower and resources they don’t really have anymore I think, and the time required would need a miracle to recieve.
The Wrights seem to have mostly vacated the premises, if not outright died/ran away.
So the villians might soon clear out instead of pasting our earth mage. Assuming he doesn’t manage to draw enough of their ire in time before the Thal’nasia hammer falls upon Ebon Creek…