I’m glad to hear this year has gone well for you! I’ve certainly been enjoying everything so far! Looking forward to see where everything goes next, both in this comic and beyond.
Well part of me wanted to wait till I sat down and read how this creation of yours actually works before commenting on it… but with the week drawing to a close and the next page going up soon I didn’t want you to think you just threw this into the void.
I haven’t read all of it yet, but I’m loving all the little references and details.
Seems quite complex with the climbing and various materials. Even if I don’t quite get it yet, I can see the insane level of dedication it had to take to get it to this point.
Oh, hey! I will admit, I was wondering if you had seen it. Good to see it didn’t get lost!
I’m glad you appreciate the details! I tried to put a lot of little references to different characters and their fighting styles in, though I do think I could have been more creative with ability names. Oh well! I do agree that it can come off confusing, though. I think it would be a lot easier if I had some sample cards done, or an example board. I can see it playing out perfectly in my head… but I realize that that doesn’t always translate well to text. Such is the troubles of game design, I’d suppose!
I’m glad to hear this year has gone well for you! I’ve certainly been enjoying everything so far! Looking forward to see where everything goes next, both in this comic and beyond.
In celebration of the new year and the comic’s anniversary, have my uh… most eclectic bit of fanart yet. I’m actually pretty proud of it, lol.
https://greetingsfromeboncreek.tumblr.com/post/189995784883/suppression-card-game
Well part of me wanted to wait till I sat down and read how this creation of yours actually works before commenting on it… but with the week drawing to a close and the next page going up soon I didn’t want you to think you just threw this into the void.
I haven’t read all of it yet, but I’m loving all the little references and details.
Seems quite complex with the climbing and various materials. Even if I don’t quite get it yet, I can see the insane level of dedication it had to take to get it to this point.
Oh, hey! I will admit, I was wondering if you had seen it. Good to see it didn’t get lost!
I’m glad you appreciate the details! I tried to put a lot of little references to different characters and their fighting styles in, though I do think I could have been more creative with ability names. Oh well! I do agree that it can come off confusing, though. I think it would be a lot easier if I had some sample cards done, or an example board. I can see it playing out perfectly in my head… but I realize that that doesn’t always translate well to text. Such is the troubles of game design, I’d suppose!